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SonicTragedy

12 Audio Reviews w/ Response

All 28 Reviews

Needs to be dubbed up more. It's too straight. Like I can tell exactly what you did with the faders and mods. Get more creative.

DetiousMusic responds:

There could be a few tweaks here and there.
And what exactly did I do with the faders and mods?
I doubt you even know what you're talking about.

Good idea, just not executed the best. Mix not as good. Drums and samples sounded too separate.

ZuneInc responds:

If you listen to this behind a wall or with speakers equivalent to cardboard boxes then yes, I agree. Mixing this was a handful, ill give you that. Main lead might be a bit too big in the bass department considering the drums. That just means its too close to the bass drum frequencies, its steppin over. Thats why there is no way theyre too separate. Didnt want them pendulumic or out of this world, just that acoustic feeling. Or are you speakin about a feeling. Cause thats debateable. Adding to the equation the upgrading of software during the production really made it difficult. My bad. But samples? Never used any in this particular piece. Next time, think it over, of what youre going to say especially when giving pointers after a negative feedback and saying it all like douche. I mean come on, the reason you gave has six words.

Does it boom? Wait for it...it does. Drums probably mixed in too low. Bass synth definitely too high. It took over frequency ranges that it had no business in, drowning out other synths.

Now does it progress? Wait for it...not as well as it could. Wait, actually, 1:58 was pretty cool.

CowardlyLion responds:

Thanks a lot! Yeah, the drums I used for most of my old track weren't really quality at all. I really needed a better kick. My bad! Wasn't too great with EQ either haha. Glad you thought it was at least pretty cool though. Thanks for listening.

It's a good idea, just not well executed. Sounds like you just split the samples then hit random buttons after you placed a couple of the screams in looped positions. What would make this music great is to arrange the vocal samples with care.

deendeon1000 responds:

i did arrange them carefully

Nice. Sick.

BummerCityTown responds:

Thanks homie. <3

Good mix. Reason I didn't give it 5 stars is cuz it had kind of a rap track feel where you just kind of muted certain traxx after 8 bars, brought some back in after 4 bars...kind of predictable in the arrangement is what i guess i'm sayin. Dubstep has more room to explore arrangements I think, especially if you're doin new school dub.

EternalXIII responds:

Yeah, I had actually left space intentionally because I was going to use this track for a school project where two guitarists were going to work in their parts, but we decided to make a new track instead. I'm definitely gonna rework this now that all the creative control rests on my shoulders again!

Thanks for the review.

Shit's dizzy (dope), yo. Makes me wanna dance. That's how I know if it's butter or not.

My critique is actually of your comment to Qold. I don't think good dubstep is something you have to get used to. I didn't have to get used to it. I think that comes from electro snobs mostly who don't like dubstep just on GP.

Adjeye responds:

I think if you're used to listen radio shit, classical music and progressive trannce, the wobba's and sound effects in dubstep might scare you of.. But if you listen dubstep a lot, I think it won't scare you anymore. (Looking to the average teenager).

But thanks for liking this :)

Good sounds, add punch.

I like the sounds, what would make it a completely finished polished recording is more focus on the mastering. Also, the lead slow synth is TOO LOUD. Take it down a couple dB. It was so loud as to be annoyingly distracting.

BassCrazi responds:

Will do ;) Thanks

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Joined on 1/14/12

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